WEEK 2: LEARNING AND APPLYING TEACHING STRATEGIES
WEEK 2: LEARNING AND APPLYING TEACHING STRATEGIES
After
the lecture, Dr. Lina assigned us the task of designing our mini micro-teaching
session within a 10-minute timeframe and presenting it to our peers. She
emphasized the need to choose a strategy from the document provided on the
Moodle page and seamlessly integrate the theories we had learned during the
course into our teaching. Additionally, Dr. Lina reminded us to follow the
micro four-step cycle, which involves engaging in dialogic assessment,
imparting cognitive knowledge, modeling the metacognitive process, and providing
tools for independent learning
It
turned out to be an enjoyable time to plan our teaching session. We engaged in
lively discussions and built positive rapport within our group. During this
session, we employed the cooperative learning strategy, as described by
In
addition to the teaching strategy, we incorporated the Metacognition theory
into our session. Metacognition, as defined by
Overall, I had a great time at the classes this week because they were fun and educational. I also got the chance to interact with new friends and work well with my group mates. This experience indicates the importance of group roles in facilitating efficient and harmonious group work. I want to implement what I have learned about effective grouping in my future teaching to prevent student dissatisfaction and encourage better cooperation during group activities.
References
Flavell, J. H. (1979). Metacognition and cognitive monitoring: A new area of cognitive developmental inquiry. American Psychologist, 34(10). https://doi.org/10.1037/0003-066X.34.10.906
Ghaith, G. M. (2018). Teacher perceptions of the challenges of implementing concrete and conceptual cooperative learning. Issues in Educational Research, 28(2).
Guo, L. (2022). Teachers’ mediation in students’ development of cognition and metacognition. Asia- Pacific Journal of Teacher Education, 50(5). https://doi.org/10.1080/1359866X.2020.1846158
Iberahim, A., Md Yunus, M., & Sulaiman, N. A. (2023). A review on Technology Enhanced Language Learning (TELL). International Journal of Academic Research in Business and Social Sciences, 13(2). https://doi.org/10.6007/ijarbss/v13-i2/16496
Kirschner, F., Paas, F., & Kirschner, P. A. (2009). A cognitive load approach to collaborative learning: United brains for complex tasks. Educational Psychology Review, 21(1). https://doi.org/10.1007/s10648-008-9095-2
Liljedahl, P. (2014). The affordances of using visibly random groups in a Mathematics classroom. https://doi.org/10.1007/978-3-319-04993-9_8
Miller, J. (2015). Team roles & responsibilities. Veterinary Team Brief.
Qadri, B. (2019, January).
Importance of games in teaching-learning process. https://www.researchgate.net/publication/330442614_Importance_of_games_in_teaching-learning_process
Skinner,
B. (1968). The technology of teaching.
New York: Appleton-Century-Crofts.






Your blog connects my recollections to the lesson plan I created last semester! I'm astounded at the role distribution in your group! It sounds well-organized, and I feel it will allow you to work more closely together. I'd like to suggest this strategy to my leader! Furthermore, I feel that game-based learning has numerous benefits for students, particularly primary school students. This method was also used in my prior lesson plan. I discovered a new game-based learning approach called the digital game-based learning strategy while searching the internet. It has given me a completely new perspective! Teachers can use digital game-based learning to incorporate cultural components into their teaching materials, which increases students' interest in learning and allows them to adapt quickly in the classroom. When teachers use digital games, students can learn proper behaviour (Prensky, 2001, p156), such as how to obey rules and directions. It also enhances student participation in the classroom (Rouse, 2001). By adopting digital game approaches, there is also a positive competitive environment among students, as pupils always want to be the winner. A positive competitive environment boosts students' enthusiasm to learn indirectly (Aşksoy, G, 2018).
ReplyDeleteDear Sitao, thank you for the comments.
DeleteDear Sharnon
ReplyDeleteThanks for your great efforts for the blog.
I am impressed by you mentioning Flavel, that is my favorite theorist to support my research.
"In addition to the teaching strategy, we incorporated the Metacognition theory into our session. Metacognition, as defined by Flavell (1979), involves knowledge of cognition and control of cognition. For example, we prompted our peers to answer questions related to the PowerPoint slides, encouraging active analysis and reflection on their learning processes." Your group did a great job by y incorporating the theory.
"This experience indicates the importance of group roles in facilitating efficient and harmonious group work. I want to implement what I have learned about effective grouping in my future teaching to prevent student dissatisfaction and encourage better cooperation during group activities." I like the word of " harmonious" you used.
Keep shining.
Marked
Lina
Overall, I had a great time at the classes this week because they were fun and educational. I also got the chance to interact with new friends and work well with my group mates. This experience indicates the importance of group roles in facilitating efficient and harmonious group work. I want to implement what I have learned about effective grouping in my future teaching to prevent student dissatisfaction and encourage better cooperation during group activities.